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UPDATE: More ex-developers come forth about Sweet Baby Inc. project, South of Midnight, by @CompulsionGames
- The Community Mgr is still protected after saying she hates gamers and has a problem with Asian & White people.
- Main character was race swapped in order to better reflect a tale set in the deep South after MS and SBI involvement.
- The team that created their past celebrated title, "We Happy Few," is mostly gone, leaving after being disillusioned about changes after the XBOX MS and SBI involvement, studio politics, and more.
- Less than 10% of the original "We Happy Few" team remains.
- Promotion of non qualified staff to lead and management positions resulted in a mess of a project. "No idea how to make a game."
- The dev team is almost entirely white and based in Montreal, Canada, and many devs felt uncomfortable creating a game in the deep south with so little experience in the area.
- SBI and a POC writer were brought on board to help with a more authentic perspective.
- The gamer hating community manger,@Pikachulita is cited on one of the many incompetent staff promoted or hired into senior positions who does no actual work. A quick glance at the company page she manages, @CompulsionGames, reveal virtually NO info about the game and consist of endless RETWEETS of DEI related matters and promotions about OTHER games and companies.
- Devs paint a picture of a passion project by the Creative Director, who grew up in the South, gone awry after MS money. Project in poor state of development, good devs with good intentions being ham-strung by poor hires and promotions not based on merit, and very poor community management. "There are many good people there."
My personal hope is that Compulsion Games turns this around, creates the beautiful fantasy story they intended. They should clean up staff and get a new Community Mgr who actually loves their game and loves gamers, and they should FIRE Sweet Baby Inc. and let gamers know they did!
There are many, many devs in the industry who are held hostage, silenced by a DEI culture of fear that prevents them from doing their job, or from DEI and ESG culture lowering quality and abandoning merit, causing many talented devs stuck without promotions or forced to leave, and causing projects to fail. This has to change to fix gaming.
Ya decia yo que me sonaba el titulo